QStat version 2.3g Feb 18, 2000 BETA is done! The 2.3 release is stable enough now to drop the beta qualifier. Summary of New Features ----------------------- Added options to support Soldier of Fortune [-sfs] New template variables ---------------------- $IF:SOLDIEROFFORTUNE There are command-line options to control the following, but it's handy to have control within the templates as well. $COLORNUMBERS Set the format of $SHIRTCOLOR and $PANTSCOLOR $COLORNAMES $COLORRGB $TIMESECONDS Set the format of $CONNECTTIME $TIMECLOCK $TIMESTOPWATCH Summary of Fixes ---------------- Fix crashes in Unreal -raw player output (duh). Fix hangs doing Unreal server queries. Fix $GAME for Quake 3 servers Fix Kingpin servers reported as Q2 servers Notes ----- The SOF server does not return map information, so you'll just get a '?' or blank for an SOF map. The map info is returned by the master server. But QStat does not yet support the SOF master server. I traced the SOF master protocol, but it's totally different from any other master server. Before I invest the time into writing a parser for the SOF master packets, I'm going to wait to see if it changes before the final retail release. Notes on Future Releases ------------------------ Now that the 2.3 release train is winding down, what's up for QStat 2.4? I don't know, but there's a few frequently requested features: - More sort options; server and player - More games; Delta Force, Descent III - Fetch server lists from web pages - Better templates; variables and full expression evaluation - Better performance on large server lists - Examples and samples I don't know which features will be available when, so don't ask. There may be one or two more 2.3 releases to fix critical bugs or add a new game. Getränk und ist fröhlich, Steve