QStat version 2.3c BETA May 3, 1999 A slew of bug reports arrived over the weekend. I guess QStat users are weekend warriors. Thanks to the four people that sent patches for the Q3 master breakage. I won't say who's patch I used, but I selected the most elegant. id has said that the Q3 master protocol will be changing alot over the next weeks. I'll try to track their progress, but no promises. They also asked for suggestions on reducing packet size, so I sent them my ideas (all quite clever ). Summary of Fixes ---------------- Q3 master server Q3 server name Tribes -raw mode [forgot to write it] Removed leftover debug print Switched snprintf() to sprintf() [much more portable] Half-Life game rules [useful for TFC] Fixed -progress output Added player ping to Unreal player output Fixed minor mistakes in docs Notes ----- Many thanks to: "Dark Grue" of QStatList Nico de Vries of CLQ "Joe S." of ... I forget what Joe does Sven Grundmann for their bug reports, patches, and suggestions. Steve, steve@activesw.com