QStat version 2.3a BETA April 19, 1999 Lots of changes and additions in this release, far more than I have patience to test. Please try this release with your web page, stats program, server browser, and what not. If you encounter any problems _please_ send me email! Flames on my sloppy coding are acceptable. Summary of New Features ----------------------- Complete Half-Life support (players and server rules) Half-Life master server (option -hlm) Tribes servers (option -tbs) Tribes master server (option -tbm) Shogo (option -sgs) Hex player colors (option -hc) Several new template variables Created server types table to simplify code Bug Fixes --------- Servers without "hostname" rule appeared to TIMEOUT One or two other boo-boos Incompatible ------------ The option "-qw" has been removed. Please use "-qwm" instead. New variables for output templates ---------------------------------- Generic variables $(DEFAULTTYPE) Full name of the default server type (-default) Server variables $(ISEMPTY) True if the server has no players $(ISFULL) True if the server is full of players Player variables $(PACKETLOSS) Players packets loss (Tribes only) $(ISTEAM) True if this player represents a team (Tribes only) $(TEAMNAME) Name of this player's team (Tribes only) Notes ----- Many thanks to the following for their assistance: zarjazz@barrysworld.com Tribes seb@club-internet.fr, carl@d-n-a.net Shogo sean@msiconsulting.com Half-Life Thanks to the many people who have sent suggestions for improvements. I've incorporated some of them in this release, more will follow in later releases. This release was focused on supporting popular new games and making it easier to add new games to the code. The backlog of new games support is now empty. If there's a game you would like to see supported, please send email. The Linux game BFRIS (http://www.aegistech.com) is the only planned new game support. Steve, steve@activesw.com